Baby steppin into Unreal 5. flushed out quick real time character based on an old concept to play with animation (if I ever get time). Just kept it generic with guns/swords/jets. Just stuff to play around with. Experimenting with the unreal render pipeline as well. I might redo it with the tweaks I want and share the rig online. Bunch of other stuff to get to first..
Unreal_teaser